Magic and voodoo
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There were some indications of what we might need to do online but we were shooting in the dark for the most part. After experimenting for a few days we had a better understanding of how we might get through the product development side. Code development was so far down the road that we didn’t even really think about it. Product side we needed to figure out how to, in simple terms, complete a circuit using materials we could easily get our hands on. We checked that box then moved on to the actual product, which are represented by some of the images below.
The Tiggly guys had some great rapid prototypers, something that hM now does on premise… Once we had the shapes and the way to fake a touch we moved on to the code. We won’t go into detail but safe to say that it was complicated until we landed on the “the idea”.
Why we're lucky
This project allowed us into a space we had previously thought we could not get into. Combing applications or writing code with the physical world – which is something we do often now. Most of our patents, have some sort of physical components associated with them. This project moved us into that space.